I have an essay in the latest issue of gaming and history e-zine Memory Insufficient. This month's theme is the history of ecology in games and there are two other essays, both really strong and interesting pieces, alongside mine which look at the flaws in the concept of natural balance and at visions of post-apocalyptic futures and how they relate to climate disaster. I've written a quite post-modern piece about the Gaia hypothesis (sort of), which is in a very different register to most of what I write for this blog. If you have an interest in games and like how I write then hopefully you will also like that piece so please do check it out.
On the other hand, if you read my piece in Memory Insufficient and ended up here via the bio then hello, nice to see you, and please note that this blog is nowhere near as post-modern or structurally complex as that essay. You can find out more in the links above, but the short version is that I write about representations of mental health issues in gaming and talk about my own experiences of depression and how they relate to my experiences playing games. I did write a somewhat post-modern blog for a while called Things I Failed to Do which is generally quite bad but has a few nice entries in it.
Also, if you like post-modern, heavily structurally significant essays on pop culture though I would recommend reading Philip Sandifer's blog, or for specifically game related work his long-abandoned Nintendo Project. Sandifer has definitely been an influence for me; not only do I really enjoy his writing I am indebted to it for demonstrating how to do the encoding-meaning-in-structure technique well and for generally getting me keyed in to the idea of blogging to a structure as a way of keeping writing as I was coming to the natural end of my small press comics phase.
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